Skip to main content
Form 3 maths

Probability

Basic probability: certain, impossible and random events, sample spaces, and listing outcomes with tables and tree diagrams, with expected value as an NF extension. It is the base of F5 more about probability.

What you will learn

  • 31.1 Certain, impossible and random events.
  • 31.2 Probability; sample space. Venn diagrams may be used. Geometric probability is not required.
  • 31.3 Find probabilities by listing the sample space with tables or tree diagrams.
  • 31.4 Problems involving probability.
  • NF 31.5–31.6 Expectation, and problems using it.

You need first: Number and algebra basics

Key terms

English中文
event事件
certain / impossible event必然事件/不可能事件
random隨機
probability概率
sample space, outcome樣本空間,結果
equally likely機會均等
tree diagram樹形圖
with / without replacement放回/不放回
expected value期望值

Standard steps

Basic probability

P(E) = number of favourable outcomes ÷ total number of equally likely outcomes.

  • 0 ≤ P(E) ≤ 1.
  • P(not E) = 1 − P(E).

Two-step experiments

  1. Table when both steps have the same outcomes (two dice): fill a 6 × 6 grid and count.
  2. Tree diagram otherwise:
    1. One set of branches per step. Write the probability on each branch.
    2. Multiply along a path.
    3. Add the paths that give the event.
  3. Without replacement: on the second step, the total goes down by 1, and so does the count of whatever was taken.

Expectation (NF)

E = Σ (value × probability). For a game, net gain = expected winnings − the cost to play.

Worked examples

Example 1: Two fair dice are thrown. Find P(sum = 8).

Favourable outcomes: (2,6), (3,5), (4,4), (5,3), (6,2), so 5 of 36. P = 5/36.

Example 2: A bag has 3 red and 2 blue balls. Two are drawn without replacement. Find P(same colour).
P(RR) = 3/5 × 2/4 = 6/20
P(BB) = 2/5 × 1/4 = 2/20
P(same colour) = 6/20 + 2/20 = 8/20 = 2/5
Example 3: NF: a game costs $10. You win $50 with probability 1/8 and $20 with probability 1/4; otherwise you win nothing.
expected winnings = 50 × 1/8 + 20 × 1/4 = 6.25 + 5 = $11.25
expected net gain = 11.25 − 10 = $1.25 per game

Common mistakes

  • Treating outcomes that are not equally likely as if they were ("sum 2 and sum 7 are equally likely").
  • Not reducing the total on the second draw without replacement.
  • Adding along a branch instead of multiplying.
  • Forgetting the reverse order: "one red and one blue" is RB or BR.
  • Expectation without subtracting the cost of playing.

How the DSE tests it

  • Paper 2 Section A: dice, cards, bags of balls, tables of results.
  • Paper 1: probability inside a statistics question ("a student is chosen at random from the table…").
  • F5 builds on this with combinations and conditional probability.

Questions you might not ask in class

Why multiply along branches?

If 3 in 5 times you get red first, and then 2 in 4 of those times you get red again, that is 2/4 of 3/5, and "of" means multiply.

Expected value $11.25, but you can't win $11.25 in one game.

Right. It is the average per game if you played many, many times.

Is 'random' the same as 'equally likely'?

Not always. A random choice from a fair bag is equally likely; a random day's weather is not.

More Form 3 maths topics